![]() Here, after fighting off another group of Bloodsuckers guarding the Fountain, he Giveth. That entire mob was honestly more annoying than you'd think - those Sycophants have 31 Dodge, so this picture is quite representive of the entire fight. Or without that Sycophant getting a Crit on Honeybadger, because we can't be having with reasonable stress levels. Naturally, the run wouldn't be complete with the next Crimson Cursed Hero. ![]() Pramanix even reaches 84 stress soon after, but at least we find a Pristine Fountain, which recovers 20 points of it (would've been -30 if I had brought any Holy Water, but alas) Of fucking course it affects everyone BUT Pramanix the first time I use it. ![]() This skill is very unimpressive at lower levels (66% / -2 Stress at base), which I never used it before, but now, it's honestly quite good. The Houndmaster isn't as good as the Jester, of course, but gives every adventurer on the team a 74% to recover 6 stress. Pramanix gets hit by a fair bit of stress very early in the dungeon - annoying for sure, since she's likely to trigger the penultimate nightmare in one of the two night camps of this long mission.Īt least I have Honeybadger as a stress healer with me. I'll check the XP gain once we finish the mission. It doesn't for two Darkest Dungeon veterans to be present. Going on a mission with a hero that already went to the Darkest Dungeon (which in this party both Pramanix and Specter did) already increases XP by 50% and I don't know if this stacks with the Portrait. ![]() He also carries the Ancestor's Portrait, which increases the XP he'll get from this quest by 50% as long as we succeed, of course.Ĭorruption has soaked the soil, sapping all good life from these groves - let us burn down this evil.Ĭome to think of it, I'm not entirely sure if this was a good choice or just a waste of a trinket slot. There's no regular boss that we can go for right now - all four basic dungeons need a bit of 'sploring before the next one will appear.įor now, we pay a visit to the Weald, going for a really nice Ancestral trinket - I've been using the melee version of it in almost every run I've done since getting it.Īs a bit of a high-risk-high-reward move, we bring Warfarin, despite him not having reached Lv.5 and, by extension, the highest-grade skills and equipment (Lv.6 only increases resistances a bit, it's not as big a deal to be honest). ![]()
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